Phil Spencer: Es dauert bis es Massenmarkt tauglich ist

Während das Project xCloud ist startet im kommenden Jahr mit der aller ersten Testphase, doch selbst der Xbox-Chef Phil Spencer ist derzeit noch nicht von der Massenmarkt Tauglichkeit überzeugt.

Im LevelUp Interview sprach er über das kommende Cloud-Streaming auf Basis von Project xCloud. Er gab zu, das es noch sehr lange dauern kann, bis es für den Massenmarkt geeignet ist. Sogar noch Länge um es zum optimalen Weg zu etablieren.

„No. There are certain scenarios where streaming a game is the best answer. On a console, the best scenario for you is to download that game and play. If you are on a PC that’s capable of downloading and playing that game, download and play that game. Not all devices are capable of playing the most great fidelity games that we see here on the show, so streaming is an option in those scenarios, and there are some scenarios of like instant start and trials where maybe streaming on a device could be interesting, but I think for years and years the best way to play a game on a console will be to download that game and play it. The same thing on PC. I think streaming is something that’s further out in terms of it becoming a really mass market where everybody is doing it, and even way further out before it’s the best way to play that game, if it ever is.

I just think it’s about giving you a choice as a player, not about replacing what you do today.



Gründer und Chef Redakteur von Xboxdev.

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